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Animation » Books

119
Illusion of Life
Illusion of Life
Frank Thomas, Ollie Johnston
explains what made Disney's style unique and features original sketches and drawings

120
Animators Survival Kit
Animators Survival Kit
Richard Williams
secrets of the masters with hundreds of drawings for animators

121
Cartoon Animation
Cartoon Animation
Preston Blair
how to develop a cartoon character, create dynamic movement, and coordinate dialog with action

122
Character Animation Crash Course!
Character Animation Crash Course!
Eric Goldberg
classic animation techniques are analyzed and brought to life through this unique book

123
Timing for Animation
Timing for Animation
Harold Whitaker & John Halas
this classic text teaches you all you need to know about the art of timing and its importance in animation

124
Inspired 3D Short Film Production
Inspired 3D Short Film Production
Pepe Valencia & Jeremy Cantor
step-by-step instructions, with colorful images, about all aspects of creating a digital short film

125
Inspired 3D Character Animation
Inspired 3D Character Animation
Kyle Clark & Michael Ford
comprehensive set of processes and procedures for animating characters in the digital environment

126
Animation from Script to Screen
Animation from Script to Screen
Shamus Culhane
covers every aspect of film animation, from basic mechanics to giving creativity full play

127
Thinking Animation: Bridging the Gap Between 2D and CG
Thinking Animation: Bridging the Gap Between 2D and CG
Angie Jones and Jamie Oliff
how to use traditional animation techniques and principles with the computer generated animation

128
Simplified Drawing for Planning Animation
Simplified Drawing for Planning Animation
Wayne Gilbert
excellent reference book for artists who need to design character action for animation

129
Digital Character Animation
Digital Character Animation
George Maestri
essential information grounded in the basics of traditional cell-animation

130
Digital Character Animation 2 vol I
Digital Character Animation 2 vol I
George Maestri
the basics of character animation techniques such as walk cycles and lip sync

131
Digital Character Animation 2 vol II
Digital Character Animation 2 vol II
George Maestri
more advanced character animation techniques

132
Digital Character Animation 3
Digital Character Animation 3
George Maestri
instruction on the theory and practice of foundation techniques such as rigging, walk cycles, and lip sync

133
Animators workbook
Animators workbook
Tony White
a complete course on the principles and techniques of drawn animation

134
Creating 3-D animation
Creating 3-D animation
Peter Lord and Brian Sibley
complete instructions for making a 3D animated film

135
The Animation Book
The Animation Book
Kit Laybourne
illustrated with frame grabs, production stills, and diagrams for animators

136
The Nightmare before Christmas
The Nightmare before Christmas
Frank Thompson
this book tells the true story of the film, highlighting his art and the vision

137
Toy Story: Art and Making of
Toy Story: Art and Making of
John Lasseter and Steve Daly
behind the scenes look at the whole incredible process of Toy Story

138
The Male and Female Figure in Motion
The Male and Female Figure in Motion
Edward Muybridge
precise images with people running, walking, leaping, twisting, throwing and many other activities

139
Animals in Motion
Animals in Motion
Edward Muybridge
true action shots cover 34 different animals and birds in 132 characteristic motions

140
Facial Expressions: A Visual Reference for Artists
Facial Expressions: A Visual Reference for Artists
Mark Simon
includes more than 2500 photographs of 50 faces, men and women

141
Heads
Heads
Alex Kayser
a fascinating exercise in how we read faces and human identity

207
The Artist's Complete Guide to Facial Expression
The Artist's Complete Guide to Facial Expression
Gary Faigin
a guide for capture facial expressions created by individual facial muscles

342
How to Cheat in Maya 2013
How to Cheat in Maya 2013
Eric Luhta and Kenny Roy
provides the tips and tools to help you create high quality animation in the most efficient way possible

445
Animate that! - The principles in depth
Animate that! - The principles in depth
Raluca Teodora Feresteanu
An essential book for novice animators, that explains the principles of animation in depth, showing their importance and how to use them.

Useful links - Collection of graphic design resources for computer arts

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